Electronic Arts, one of the world’s most influential video game publishers, have been hacked, and their source code used in company games has also been withdrawn. Independent cybersecurity experts have said that these hackers have obtained 780 gigabytes of data from EA (EA) and Frostbite source code, a game engine that powers FIFA, Madden, and several other Battleground video games.

These hackers have total capacity and means to exploit all EA resources. Along with source codes, they have stolen software developing tools for FIFA 2021, and some server codes meant for matchmaking in FIFA.

Brett Callow, the cybersecurity specialist and a threat investigator at Emsisoft, said losing source code could be problematic for EA. “Source code could, apparently, be imitated by other developers or used to generate hacks for games,” he said.

“Anytime source code gets leaked it’s not good,” said Ekram Ahmed, a spokesperson for the cybersecurity firm Check Point. “Hackers can brush through the code, distinguish more profound flaws for escapade, and sell that premature code on the dark web to ill-disposed menace actors.”

Apart from bad news, the good one is that there was no compromise in user data. The company said that they are still investing in the matter and looking into the invasion. According to the company, a limited number of data was stolen, and some source codes were hacked.

The company has further declined the rumors about users’ privacy. They say users have no threat, and their data is safe. EA is making their security system tighter and looking into some more security improvements.

“No player data was obtained, and we have no reason to believe there is any risk to player privacy,” the company said. The data infringement was initially informed by Vice President, who saw some posts about the codes in the forum.